Role of art in STEAM education

Dieu Linh Pham1,
1 University of Education, University of Hue, Vietnam

Main Article Content

Abstract

The art in STEAM education provides an opportunity to make the educational environment function more realistically by developing authentic connections between academic content and practice. With the art in STEAM, students can learn to solve real-world problems using integrated skills and knowledge, enabling and strengthening their creative and innovative thinking. This practice clearly recognizes a real-world role of the arts in STEAM. The art promotes students and educators explore, interact, deal with problems, and acquire experiential learning. STEAM becomes an effective educational method improving students’ creativity, critical thinking and problem-solving, higher decision-making skills, better visual learning, increased interaction among students and aesthetic orientation; thereby proving the important role of art in STEAM.

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References

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